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Poisons themselves are valuable because they inflict damage equal to 2.5% or 5% of the maximum health of the enemy they affect. Neither Galek, Elhain, nor Athel have abilities that apply poisons to targets. Kael’s ability to apply poisons with his skills is the main reason he is recommended as the starting hero. The episodes are short but quite interesting, especially for old players familiar with the game universe. The starting champions: Galek, Athel, Elhain, and Kael, are at the heart of the series’ plot. Newcomers might also find it useful to know that there is a small animated series about the RAID: Shadow Legends universe on YouTube, available on the game’s official channel. In other words, you will not be able to develop rare Kael into an epic or legendary one – heroes in RAID never change their quality. However, these heroes are not connected with the starting rare champions. You will even receive some of them guaranteed for completing game activities. I have been playing RAID: Shadow Legends for about 3 years, and in this article, I will try to explain in detail why Kael is the best starting champion.īefore we start, I should note that in the game there are enhanced epic and legendary versions of the starting heroes. Among all four heroes, Kael is the most powerful and useful for beginners. All four starting heroes are of rare quality, but when compared to each other, they are not equal. If there are multiple champions on the team with this skill, only one will activate.In RAID: Shadow Legends there are 4 starting heroes: the Orc Galek, the High Elf Archer Elhain, the Dark Elf Sorcerer Kael, and Athel, a warrior of the Sacred Order. Fills this Champion’s Turn Meter by 10% for each debuff placed by this skillĭecreases each target’s ACC, C.RATE and C.DMG by 3% for each debuff on them. Also has a 75% chance of placing a 50% debuff on all enemies for 2 turns. Places a 50% buff on all allies for 2 turns before attacking. This effect cannot be resisted.Īttacks all enemies. Also increases the duration of all enemy debuffs by 1 turn. Has a 75% chance of placing three 5% debuffs for 2 turns. This debuff cannot be resisted.Īttacks all enemies. Has a 50% chance of placing a 25% debuff for 2 turns. |
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